February 10, 2023; Swinburne University. Visitors to SIDE-BY-SIDE played video games and interacted with media artworks installed on original hardware and emulated using EaaSI. Inspired by the Guggenheim Museum’s curatorial concept of ‘seeing-double’, SIDE-BY-SIDE offered the opportunity to compare the experiences and test out emulation as a strategy for preserving the legacy of complex digital … Continue reading SIDE-BY-SIDE 2023: Recap
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